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SAT閱讀素材:游戲設(shè)計.

2017/08/05 00:24:22 編輯: 瀏覽次數(shù):744 移動端

  SAT閱讀考題重點考察考生的美國大學(xué)教材的快速閱讀能力、理解能力及判斷能力。大家平時多看一些SAT閱讀素材,培養(yǎng)語感和閱讀速度,提升一下綜合實力。

  下面來看一篇SAT閱讀素材:Game design。

  Game design

  Game design starts with an idea,[3][4][5][6] often a modification on an existing concept.[3][7] The game idea may fall within one or several genres. Designers often experiment with mixing genres.[8][9] The game designer usually produces an initial game proposal document containing the concept, gameplay, feature list, setting and story, target audience, requirements and schedule, staff and budget estimates.[10]

  Many decisions are made during the course of a game&aposs development about the game&aposs design; it is the responsibility of the designer to decide which elements will be implemented, based on, for example, consistency with the game&aposs vision, budget or hardware limitations.[11] Design changes may have a significant positive or negative impact on required resources.

  The designer may use scripting languages to implement and preview design ideas without necessarily modifying the game&aposs codebase.

  Game designer

  A game designer is a person who designs gameplay, conceiving and designing the rules and structure of a game.[22][23][24] Many designers start their career in testing department, where mistakes by others can be seen first-hand.

  Lead designer coordinates the work of other designers and is the main visionary of the game.[26][27] Lead designer ensures team communication, makes large design decisions, and presents design outside of the team.[28] Often the lead designer is technically and artistically astute.[29] Keeping well-presented documentation also falls within the lead designer responsibilities.[30] Lead designer may be the founder of a game development company or may be sent by the publisher, if the game&aposs concept is provided by the publisher.

  Game mechanic designer designs and balances gameplay mechanics.

  Level designer or environment designer is a position becoming prominent in the recent years.[31] Level designer is the person responsible for creating game environment, levels, and missions.

  Writer is a person often employed part-time to conceive game&aposs narrative, dialogue, commentary, cutscene narrative, journals, video game packaging content, hint system, etc.[36][37][38][39] It is responsibility of the writer to collaborate with primary designers[40][39] to seamlessly place this content into the game, creating immersion, avoiding repetition, providing feedback, etc.[41] Writing for games involves a different set of skills from those for traditional works, such as novels. A writer spends a lot of time with other designers. Writing believable character language is a talent.

  每一篇SAT閱讀素材均有其主要觀點或中心主題。典型的圍繞文章主要觀點的問題大多是:在這篇文章中作者的主要目的是什么?這篇文章主要涉及什么問題?這篇文章主要建議是什么?這篇文章總體上想要回答什么問題等。讀完每一篇SAT閱讀素材,我們都要針對SAT素材想想這幾個問題。

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